2010
Interview: God of War 3
God of War 3’s Lead Cinematic Artist, John Palamarchuk, was kind enough to spare a few moments to chat about his latest action-adventure masterpiece.

HUDisplay: What was it like working on God of War 3 and the God of War series in general?
John Palamarchuk: It’s fun. From an art standpoint, it’s a really interesting world to work in. Greek mythology is really fun – we put our own spin on it. When you play through the game you’ll see the variety of the worlds; it’s pretty phenomenal. You’re going to these different places. Building all those worlds was really exciting with the artists.
You started working on God of War 2.What were the biggest challenges coming from God of War 2 to God of War 3?
Living up to God of War 3 and hopefully surpassing it. We were really happy with what we were able to pull off on the PS2. And now we were jumping on this new hardware and the technology was completely different. This is our first game on PS3, so how do we tackle that and from a design standpoint how do we design something that is new and innovative e that you’ve never seen before. So we have those titan levels that were pretty unique. We were trying to build off of the G0W franchise but also make improvements across the board. A ton of new camera features, graphics, all this new code tech. it’s a blast as far as working on PS3. We loved it.
Kratos’ kills have gotten way more gruesome. Was there anything that the designers had to leave out?
From a technical standpoint we were able to put in everything we wanted for the entire game. In the end, for the ratings, we had to pull some things or tone them down. There are some parts in the story that are pretty serious emotional, so if the gore got too crazy or the kills got too crazy then we would pull them out of that emotional experience, so we would retune that to keep it serious. But yeah, we kicked up the blood and gore. It’s HD now, so you’ll see a lot of stuff.
The centaur kills it.
The centaur is cool from the E3 demo, but we take it much farther than that in the full game. The centaur isn’t even on my radar (laughs)
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